top of page

UI / UX Work

Fall 2021 - Spring 2025

Very early into my career in game development, I realized my passion for designing interface (buttons, home screens, gameplay layout, you name it)! Throughout my time at USC, I mastered various forms of UI/UX design software, including but not limited to Figma, Adobe Illustrator, and Procreate. 

I led the UI team for the first two games I ever worked on, designing a plethora of buttons that were used in the final builds. Later on, I enrolled in several different UI/UX classes, most notably "Interface Design for Games" and "Fundamentals of User Research & Experience." In these classes, I completed a plethora of design projects in Figma and created an entire UI kit for an original game concept using Adobe Illustrator. 

Group 121 (1).png
Screenshot 2025-03-05 134700 1.png

Project Name

Project Name

Project Name

Untitled_Artwork 204.png
equinox ui.png

Two different button kits that I designed for games published on Steam by Open Alpha, a game development club at USC.

Desktop - 11.png
Desktop - 4.png
Anchor 1

© 2023 by CRTVTY/CON. Proudly created with Wix.com

bottom of page