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Yōkaimaki

Open Alpha USC, Fall 2022

 

Yōkaimaki is the first Open Alpha game I worked on as a producer. I helped to oversee the production schedule, publishing process, and team organization throughout the course of the game's production. Additionally, I helped showcase our completed game at our release night! I am very proud of OA's hard work and grateful for the assistance of my fellow producers.

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Finished Steam trailer for Yōkaimaki.

fish.jpg

Screencap of the fishing minigame featured within the game.

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