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Medusa's Wrath

Game Design Workshop Course, Fall 2022

 

For this project, I was placed in a group with 4 other students and asked to create a board game that incorporated tile placement, player vs. the system, and some myth or legend. We had approximately 3 weeks to brainstorm, design, build, and playtest our board game before turning it in for a final grade.

My main contributions to this project involved designing the main theme, applying it to our game, balancing the gameplay experience, and building the actual board/cards. I had an excellent team of peers who heavily contributed with some brilliant ideas, allowing us to earn a 99/100 on our finished product.

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Early development of our gameplay loop and overall concept (that's me on the right)!

Photo documenting one of our 3 in-class playtests.

Personal photos taken during my construction of our final game board and cards.

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