Meteor Flowers
Designing Social Games Course, Fall 2022
This particular game concept served as my final for this course. Given the criteria "meditative, matching, and science fiction," our group decided to go with a memory game that focuses on gardening for aliens.
My work on this project involved initial brainstorming, UI/UX design, overall game design, and creating our final wireframes in Figma. I was also the one to come up with our final game title. We playtested our game multiple times with individuals of varying backgrounds to assure that our Figma functioned properly and granted a clear overview of our intended ideas. Our Game Design Document features an extensive analysis of KPIs, our production schedule, and more! I had a very positive experience with my fellow teammates and had a great time making this project.
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Screencaps of our finished prototype in Figma. The game is technically playable, but yields the same result every time because it's a prototype.
Our final submission showcasing the finished prototype for Meteor Flowers!
Game Design Document
Spreadsheet
Left: Link to our (quite lengthy) game design doc!
Right: Link to a spreadsheet with various numerical data about our game.