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It's Wendy's World!

USC Intermediate Game Design & Production Final Project

Spring 2025

Considered USC Games' most ambitious course in game development, "Intermediate" challenges 2 students to design and program an original 15-minute game in Unity over the course of just one semester, creating all code and assets from scratch My partner and I decided we wanted to focus in on an eerie narrative-puzzle game in the analog horror genre, and thus, It's Wendy's World was born!

For this project, I created many design prototypes on paper and in Unity while testing a new build every week. Additionally, I created stylized assets for the game and edited over a dozen "channels" that play on the haunted television that serves as the game's centerpiece. I also worked to craft a detailed burndown chart that tracked our production progress for each major milestone (Vertical Slice, Alpha, and Beta).

We worked closely with a student from Berklee School of Music to record voiceovers for the channels and original music/sound effects for our gameplay. The entire game takes roughly 20 minutes to complete and tells a complete story involving a child actress and her traumatizing experience with fame, challenging players to think critically about their environment and the story at hand.

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Our finished trailer for It's Wendy's World! edited completely by yours truly.

Gameplay footage from one of our many playtesting sessions that helped us to optimize the user experience, implement changes, and improve our storytelling.

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Early Unity prototypes that helped us toward our finished design.

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